Difference between revisions of "Controls"

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(Added some key strokes that were previously missing.)
(Spun off Project Stormos Controls into a separate page. Added current default keybindings.)
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In this article you can read about the controls in "[[Project Stormos]]" and "[[Intruder]]".
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In this article you can read about the controls in [[Intruder]].
  
== [[Project Stormos]] ==
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{| class="wikitable"
In [[Project Stormos]] the main character "[[Robo]]" is controlled with the keyboard, but gamepads are supported as well. It uses the typical control scheme for a 2D jump'n'run; if you press "A" or "D" Robo walks left or right, respectively. Robo's special abilities are controlled with "J","K", and "L". Press "K" to jump and perform a dash with "L" (Note: Dashes are limited to a maximum of 3. You get more dashes if you dash through a orange orb or slash one with your sword ("J"). Your remaining dashes are indicated by the number of green orbs surrounding you. If you have no dashes left, you'll also get a dash by standing on a platform. You control Robo's dash direction with "W","A","S" and "D".
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! scope="row" colspan="3"| Default Key Bindings
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|-
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| <code>PushToTalk</code> || C || None
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|-
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| <code>Radio</code> || F || None
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|-
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| <code>Forward</code> || W || None
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|-
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| <code>Backward</code> || S || None
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|-
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| <code>Left</code> || A || None
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|-
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| <code>Right</code> || D || None
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|-
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| <code>Jump</code> || Space || None
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|-
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| <code>Crouch</code> || Left Control || None
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|-
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| <code>Prone</code> || Left Alt || Z
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|-
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| <code>Sprint</code> || Left Shift || None
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|-
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| <code>Use</code> || V || None
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|-
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| <code>Fire1</code> || Left Mouse || None
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|-
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| <code>Fire2</code> || Right Mouse || None
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|-
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| <code>Reload</code> || R || None
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|-
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| <code>FireMode</code> || X || None
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|-
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| <code>Lean Right</code> || E || None
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|-
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| <code>Lean Left</code> || Q || None
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|-
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| <code>Hands</code> || BackQuote || None
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|-
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| <code>Menu</code> || M || None
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|-
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| <code>Inventory</code> || I || None
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|-
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| <code>Team</code> || T || None
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|-
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| <code>Objective</code> || O || None
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|-
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| <code>FeignDeath</code> || K || None
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|-
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| <code>HandSignals</code> || Tab || None
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|-
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| <code>Front Item</code> || 1 || None
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|-
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| <code>Back Item</code> || 2 || None
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|-
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| <code>Holster Item</code> || 3 || None
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|-
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| <code>Pack Radial</code> || Middle Mouse || G
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|-
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| <code>Slots Radial</code> || None || None
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|-
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| <code>Slot 1</code> || F1 || None
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|-
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| <code>Slot 2</code> || F2 || None
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|-
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| <code>Slot 3</code> || F3 || None
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|-
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| <code>Slot 4</code> || 4 || None
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|-
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| <code>Slot 5</code> || 5 || None
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|-
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| <code>Slot 6</code> || 6 || None
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|-
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| <code>Slot 7</code> || 7 || None
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|-
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| <code>Slot 8</code> || 8 || None
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|-
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| <code>Slot 9</code> || 9 || None
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|-
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| <code>Slot 0</code> || 0 || None
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|-
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| <code>Slot Extra</code> || Equals || None
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|-
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| <code>Wall Tag</code> || Y || None
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|}
  
== [[Intruder]] ==
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== Old ==
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{{WIP}}
 
[[File:Controls.jpg|1000px]]
 
[[File:Controls.jpg|1000px]]
  

Revision as of 21:38, 29 July 2023

In this article you can read about the controls in Intruder.

Default Key Bindings
PushToTalk C None
Radio F None
Forward W None
Backward S None
Left A None
Right D None
Jump Space None
Crouch Left Control None
Prone Left Alt Z
Sprint Left Shift None
Use V None
Fire1 Left Mouse None
Fire2 Right Mouse None
Reload R None
FireMode X None
Lean Right E None
Lean Left Q None
Hands BackQuote None
Menu M None
Inventory I None
Team T None
Objective O None
FeignDeath K None
HandSignals Tab None
Front Item 1 None
Back Item 2 None
Holster Item 3 None
Pack Radial Middle Mouse G
Slots Radial None None
Slot 1 F1 None
Slot 2 F2 None
Slot 3 F3 None
Slot 4 4 None
Slot 5 5 None
Slot 6 6 None
Slot 7 7 None
Slot 8 8 None
Slot 9 9 None
Slot 0 0 None
Slot Extra Equals None
Wall Tag Y None

Old

Work In Progress

Pardon our dust! This page isn't complete yet. Thank you for your patience as we continue to build up the wiki.

Controls.jpg

Pressing the HOME key will toggle your mic on and off so that without voice activation you can have an always on mic (Do not use this as your background noise will give away your location except for special use).

Pressing \ + TAB will pull up the console for debugging.

Pressing Q + P will Show/Hide the HUD

Pressing Q + O will Show/Hide Objective Markers

Pressing U + H + B will take a high-resolution screenshot

A set of Console Commands are also available.