Falcon
Introduction
The Sniper Rifle is a 7.62x51mm, semi-automatic marksman rifle. It has a magazine capacity of 5 rounds.
History
- Patch Notes
- Patch 242 - Sniper Rifle texture added.
- Patch 227 - Sniper pickup disappearing bug should be solved.
Gameplay
By default the Sniper Rifle cannot be used until it is picked up using 'V'. Upon pickup, you will have to go to your inventory and assign it a key binding by dragging it into the open slot you wish to use. Typically, this open slot is '2'. The sniper rifle can be shot by using the left click on your mouse. Using right click will force the sniper rifle to aim down sights. Pressing right click again will make the sniper rifle come out of aim down site mode. Unlike the pistol and SMG the sniper rifle can take use of the zoom function while aiming down the sites. Using your scroll wheel, you can zoom in with the sniper to get a better focus in order to see the enemy. Also unlike the pistol and SMG, the sniper, when shot is least effected when it comes to distance and wind. Using the sniper while standing up will cause the shots to be very inaccurate. By going prone or laying down will make sure your balance is high enough to guarantee a shot wherever your sites are aimed. The minimum balance needed for shots to be less effected by balance is about 70.
Gallery
http://i.imgur.com/if4lSxyl.jpg
Weapons and Gadgets
Weapons and Gadgets | |
---|---|
Holster | Panther - Shrike |
Primary | Manta - Hammerhead - Falcon - Shield |
General | Remote Charge - Banana - Grenade - CS Grenade - Smoke Grenade |
Laser Sensor - Cardboard Decoy - Bush Camouflage - Binoculars - Bloon Cam - Medkit | |
Red Dot - Heavy Armor - Keycard | |
Hands - Radio - Lock Pick - Mirror Cam | |
Ammo | Pistol Ammo - SMG Ammo - Shotgun Slugs - Sniper Ammo |