Weapons

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Revision as of 14:12, 27 March 2022 by Niro (talk | contribs)
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Both teams in Intruder receive a standard set of weapons to aid them in their missions.

Panther / Shrike (Pistol)

Panther (Pistol).png

Controls

  • Left Click - Fire
  • Right Click - Aim down sights

General Info

  • Deals 25 HP damage to every part except the head.
  • Deals 40 balance damage
  • Harder to hear at a distance (Panther)
  • No tracer (Panther)
  • Has laser sight (Shrike)

Manta (SMG)

9IeJZSe.png

Controls

  • Left Click - Fire
  • Right Click - Aim down sights
  • "X" - Change firing mode

General Info

  • Deals 20 HP damage per shot (more if headshot)
  • Deals 45 balance damage

Falcon (Sniper Rifle)

Falcon (Sniper Rifle).png

Controls

  • Left Click - Fire
  • Right Click - Aim down sights
  • Hold Right Click - Zoom in while aiming down sights

General Info

  • Deals 90 HP damage per shot (more if headshot)
  • Deals 85 balance damage
  • Requires high Balance (~70) to fire accurately
  • Will ragdoll players that are not prone

H2 (Shotgun)

H2 (Shotgun).png

Controls

  • Left Click - fire
  • Right Click - aim down sights

General Info

  • Deals 10 damage per shot (more if headshot)
  • Deals 100 balance damage
  • Deals 100 energy damage
  • Enemies shot by Shotgun will ragdoll

Grenades

Grenade.png

Controls

  • Left Click - Throw
  • Right Click - Aim & shorten fuse to 1.5 seconds (only while aiming)

General Info

  • Frag Grenade - Deals damage and ragdolls all players in blast radius
  • Smoke Grenade - Creates a smokescreen that obscures the view of enemies and allies, moves with the wind and can spread over long distances.
  • CS Gas - Blurs vision and inverts mouse controls of enemies exposed to the gas.

Unarmed

Unarmed.png

Controls

  • Left Click on alive, stable player - Knock down player
  • Left Click on knocked down player - Arrest player / Reveal name and check vitals
  • Left Click on arrested player - Reveal name and check vitals

General Info

  • Deals 10 damage per hit.