GlassProxy

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Revision as of 23:25, 12 May 2018 by Husky (talk | contribs) (Categorized Page)
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Glass Proxies represent glass floors, windows, doors, etc. Glass proxies can be scaled to any size and placed into maps. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The HP setting in the proxy determines how many bullets are required to shatter the pane of glass.