Difference between revisions of "GlassProxy"

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'''Glass Proxies''' represent glass floors, windows, [[doors]], etc. Glass proxies can be scaled to any size and placed into [[maps]]. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The [[HP]] setting in the proxy determines how many bullets are required to shatter the pane of glass.
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{{Template:IntruderMM Assets}}
 
[[Category: IntruderMM]]
 
[[Category: IntruderMM]]
'''Glass Proxies''' represent glass floors, windows, [[doors]], etc. Glass proxies can be scaled to any size and placed into [[maps]]. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The [[HP]] setting in the proxy determines how many bullets are required to shatter the pane of glass.
 

Revision as of 14:05, 17 July 2019

This article is a stub about GlassProxy. You can help the Intruder wiki by expanding it.


Glass Proxies represent glass floors, windows, doors, etc. Glass proxies can be scaled to any size and placed into maps. The only caveat is that a glass proxy’s Z scale will have no effect on the thickness of the glass. The HP setting in the proxy determines how many bullets are required to shatter the pane of glass.


IntruderMM Assets
Items Name
Prefabs BriefcaseProxy - CustomDoorProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - Keypad - Ladder - LockedObject - MortarProxy - Mover Parent - NoteProxy - ObserveCamProxy - Pickup - RandomGunPickup - RandomItemPickup - SecuritySetup - SlidingDoor - SpawnA - SpawnB - WaterLevel - WindProxy - ZipLine - Limits
Scripts ActivateActivator - Activator - AdvancedMaterial - AnimateColor - BriefcaseProxy (Script) - CustomDoorProxy - CustomLevelSettings - CustomMapSkins - DestructibleProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - GravityProxy - HackModeProxy - HideOnStart - IgnoreSticky - KeypadProxy - LayerProxy - LockedObject - MaterialManager - MortarProxy - Mover - NoteProxy - ObjectiveTabSettings - ObjectTagger - ObserveCamProxy - PickupProxy - PlayAudio - ReplaceAll - ResetProxy - ScrollingUVs - SecurityRoom - SecurityScreen - SetTagsAndLayers - SoundSettings - TimedObjectDestroyer - TuningProxy - WindProxy - World Screen Object - ZiplineProxy
Level/Maps Target - SniperRange - Demo