Difference between revisions of "ZiplineProxy"

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'''Zipline Proxies''' allow map makers to move the blocks representing the start and end points of the [[zip line]] to determine where it goes. A line will be rendered between the two when the level is played in-game. The 'Number of Vertices' and 'Max Gravity Dangle' settings allow you to modify how the zipline will droop. Negative speed settings are not advised.
 
'''Zipline Proxies''' allow map makers to move the blocks representing the start and end points of the [[zip line]] to determine where it goes. A line will be rendered between the two when the level is played in-game. The 'Number of Vertices' and 'Max Gravity Dangle' settings allow you to modify how the zipline will droop. Negative speed settings are not advised.
  
 
[[Category: IntruderMM]]
 
[[Category: IntruderMM]]

Revision as of 00:59, 27 July 2017

This article is a stub about ZiplineProxy. You can help the Intruder wiki by expanding it.


Zipline Proxies allow map makers to move the blocks representing the start and end points of the zip line to determine where it goes. A line will be rendered between the two when the level is played in-game. The 'Number of Vertices' and 'Max Gravity Dangle' settings allow you to modify how the zipline will droop. Negative speed settings are not advised.