Difference between revisions of "Balance"

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== Gameplay ==
 
== Gameplay ==
At the bottom right of your screen, a [[Balance]] meter is shown which will range from 0, to 100. When the meter is showing 100, your character has reached maximum balance and when the meter shows a balance of 0, your character will be "rag-dolled".  
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At the bottom left of your screen, a [[Balance]] meter is shown which will range from 0, to 100. When the meter is showing 100, your character has reached maximum balance and when the meter shows a balance of 0, your character will be "rag-dolled".
 
 
 
 
  
 
== Gallery ==
 
== Gallery ==

Revision as of 06:22, 20 July 2017

Introduction

Balance is a value that determines how upright your character can be at a given time.

History

  • Change Log
    • Patch 449 - new recoil systems for more advanced balance dynamics
    • Patch 309 - fix negative balance on arrest

Gameplay

At the bottom left of your screen, a Balance meter is shown which will range from 0, to 100. When the meter is showing 100, your character has reached maximum balance and when the meter shows a balance of 0, your character will be "rag-dolled".

Gallery

http://i.imgur.com/dU6bUWVl.jpg

Table of Min/Max Values

While walking, the minimum and maximum values for walking is 30, while going prone will set your balance to 100.