Difference between revisions of "Keypad"
Jump to navigation
Jump to search
Vectrex720 (talk | contribs) m (Added link & fixed change log) |
|||
Line 3: | Line 3: | ||
== History == | == History == | ||
− | ** | + | *[[Change Log]] |
− | *Update 449 - Close keypad with right click/fire 2 | + | **Update 449 - Close keypad with right click/fire 2 |
− | *Update 449 - Keypads in MM | + | **Update 449 - Keypads in MM |
− | *Update 441 - Fixed keypad sound glitch | + | **Update 441 - Fixed keypad sound glitch |
− | *Update 408 - Stop radio sounds when using keypad | + | **Update 408 - Stop radio sounds when using keypad |
− | *Update 308 - Keypad to work with numpad | + | **Update 308 - Keypad to work with numpad |
== Usage == | == Usage == |
Revision as of 07:49, 3 May 2017
Introduction
The Keypad is a device that can be interacted with to open up a set of doors or unlock able object.
History
- Change Log
- Update 449 - Close keypad with right click/fire 2
- Update 449 - Keypads in MM
- Update 441 - Fixed keypad sound glitch
- Update 408 - Stop radio sounds when using keypad
- Update 308 - Keypad to work with numpad
Usage
To use the Keypad find a note that has a code within itself. Walk up to the keypad and press V on it to bring up the menu and then use either your numpad or mouse to enter in the code you located. This will unlock the door or object that is locked.