Difference between revisions of "Balance"
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Revision as of 17:03, 10 August 2017
Introduction
Balance is a value that determines how upright your character can be at a given time.
History
- Change Log
- Patch 449 - new recoil systems for more advanced balance dynamics
- Patch 309 - fix negative balance on arrest
Gameplay
At the bottom left of your screen, a Balance meter is shown which will range from 0, to 100. When the meter is showing 100, your character has reached maximum balance and when the meter shows a balance of 0, your character will be "rag-dolled".