Difference between revisions of "GoalPointProxy"

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The '''GoalPointProxy''' represents the area where the [[Intruders]] need to take the [[briefcase]] to win.
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== Introduction ==
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The '''Goal Point Proxy''' is a proxy prefab in the [[IntruderMM]]. It is used to create [[briefcase]] capture points for your custom level.
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[[File:goalpointproxy.PNG|thumb|right|150px|The GoalPointProxy as it appears in Unity]]
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== Function ==
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The Goal Point Proxy appears in Unity as a cylinder with the GoalPoint material. Upon map load, the cylinder will gain its distinctive purple, partially transparent texture and will function like a capture point. The Intruders must deliver the briefcase objective to one of these capture points to win the round.
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For the Goal Point Proxy to have any use, a [[BriefcaseProxy]] must also exist in the level.
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{{Template:IntruderMM Assets}}
 
{{Template:IntruderMM Assets}}
 
[[Category: IntruderMM]]
 
[[Category: IntruderMM]]

Latest revision as of 13:03, 24 July 2019

Introduction

The Goal Point Proxy is a proxy prefab in the IntruderMM. It is used to create briefcase capture points for your custom level.

The GoalPointProxy as it appears in Unity

Function

The Goal Point Proxy appears in Unity as a cylinder with the GoalPoint material. Upon map load, the cylinder will gain its distinctive purple, partially transparent texture and will function like a capture point. The Intruders must deliver the briefcase objective to one of these capture points to win the round.

For the Goal Point Proxy to have any use, a BriefcaseProxy must also exist in the level.




IntruderMM Assets
Items Name
Prefabs BriefcaseProxy - CustomDoorProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - Keypad - Ladder - LockedObject - MotorProxy - Mover Parent - NoteProxy - ObserveCamProxy - Pickup - RandomGunPickup - RandomItemPickup - SecuritySetup - SlidingDoor - SpawnA - SpawnB - WaterLevel - WindProxy - ZipLine - Limits
Scripts ActivateActivator - Activator - AdvancedMaterial - AnimateColor - BriefcaseProxy (Script) - CustomDoorProxy - CustomLevelSettings - CustomMapSkins - DestructibleProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - GravityProxy - HideOnStart - IgnoreSticky - KeypadProxy - LayerProxy - LockedObject - MaterialManager - MotorProxy - Mover - NoteProxy - ObjectiveTabSettings - ObjectTagger - ObserveCamProxy - PickupProxy - PlayAudio - ReplaceAll - ResetProxy - ScrollingUVs - SecurityRoom - SecurityScreen - SetTagsAndLayers - SoundSettings - TimedObjectDestroyer - TuningProxy - WindProxy - World Screen Object - ZiplineProxy
Level/Maps Target - SniperRange - Demo