Difference between revisions of "Balance"

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(Created page with "== Introduction == Balance is a value that determines how upright your character can be at a given time. == History == *Patch Notes **Patch 449 - new recoil systems for m...")
 
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== Table of Min/Max Values ==
 
== Table of Min/Max Values ==
To be determined.
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While walking, the minimum and maximum values for walking is 30, while going prone will set your balance to 100.  
 
 
  
 
[[Category:Intruder]]
 
[[Category:Intruder]]
 
[[Category:Weapons and Gadgets]]
 
[[Category:Weapons and Gadgets]]

Revision as of 20:12, 12 January 2016

Introduction

Balance is a value that determines how upright your character can be at a given time.

History

  • Patch Notes
    • Patch 449 - new recoil systems for more advanced balance dynamics
    • Patch 309 - fix negative balance on arrest


Gameplay

At the bottom right of your screen, a Balance meter is shown which will range from 0, to 100. When the meter is showing 100, your character has reached maximum balance and when the meter shows a balance of 0, your character will be "rag-dolled".


Gallery

http://i.imgur.com/dU6bUWVl.jpg

Table of Min/Max Values

While walking, the minimum and maximum values for walking is 30, while going prone will set your balance to 100.