Difference between revisions of "NoteProxy"

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'''Note Proxies''' allow map makers to create paper notes in their [[maps]] for players to read. To create one in [[IntruderMM]], type a message into the provided text box. The string '{1}' will be replaced by the door code of an associated [[Keypad]].
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'''Note Proxies''' allow map makers to create paper notes in their [[maps]] for players to read. To create one in [[IntruderMM]], type a message into the provided text box. Entering '{0}' instead of '{1}' will make the note generate a random 4 digit code an associated [[Keypad]] will use.
  
 
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{{Template:IntruderMM Assets}}
 
[[Category: IntruderMM]]
 
[[Category: IntruderMM]]

Revision as of 10:17, 9 March 2021

This article is a stub about NoteProxy. You can help the Intruder wiki by expanding it.


Note Proxies allow map makers to create paper notes in their maps for players to read. To create one in IntruderMM, type a message into the provided text box. Entering '{0}' instead of '{1}' will make the note generate a random 4 digit code an associated Keypad will use.

IntruderMM Assets
Items Name
Prefabs BriefcaseProxy - CustomDoorProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - Keypad - Ladder - LockedObject - MotorProxy - Mover Parent - NoteProxy - ObserveCamProxy - Pickup - RandomGunPickup - RandomItemPickup - SecuritySetup - SlidingDoor - SpawnA - SpawnB - WaterLevel - WindProxy - ZipLine - Limits
Scripts ActivateActivator - Activator - AdvancedMaterial - AnimateColor - BriefcaseProxy (Script) - CustomDoorProxy - CustomLevelSettings - CustomMapSkins - DestructibleProxy - DoorProxy - EquipmentManager - GlassProxy - GoalPointProxy - GravityProxy - HideOnStart - IgnoreSticky - KeypadProxy - LayerProxy - LockedObject - MaterialManager - MotorProxy - Mover - NoteProxy - ObjectiveTabSettings - ObjectTagger - ObserveCamProxy - PickupProxy - PlayAudio - ReplaceAll - ResetProxy - ScrollingUVs - SecurityRoom - SecurityScreen - SetTagsAndLayers - SoundSettings - TimedObjectDestroyer - TuningProxy - WindProxy - World Screen Object - ZiplineProxy
Level/Maps Target - SniperRange - Demo