Difference between revisions of "Build 1759"
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(Created page with "Category: Builds == Patch Info == {| class="wikitable" ! scope="col"| Released ! scope="col"| Unity Build ! scope="col"| Hotfix? |- text-align:center;" ! 02/21/2021 !...") |
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* Player progression with [[unlockables]] | * Player progression with [[unlockables]] | ||
* Item Cache | * Item Cache | ||
− | * New intruder pistol codenamed [[ | + | * New intruder pistol codenamed The [[Panther]] |
* New and improved physics system for ragdolls, grenades, and other environment objects | * New and improved physics system for ragdolls, grenades, and other environment objects | ||
* Ragdolling with weapons | * Ragdolling with weapons |
Latest revision as of 13:25, 23 February 2021
Patch Info
Released | Unity Build | Hotfix?
|
---|---|---|
02/21/2021 | 5 | X |
New Additions
- Player progression with unlockables
- Item Cache
- New intruder pistol codenamed The Panther
- New and improved physics system for ragdolls, grenades, and other environment objects
- Ragdolling with weapons
- Riot Shield now drops if knocked out while equipped
- Launch chairs with explosives and take out enemies
Changes
Fixes
- Briefcase icon is removed when you go into spectator mode
- You can now see LMS zones through the sniper scope
- You no longer get stuck on small bumps that cause you to move slowly across a surface
- Round timers now display correctly in IntruderMM
- Ragdoll camera view can no longer look through doors or walls
- Slit windows in Riverside B2 have been narrowed to prevent players from squeezing through
- Walking over a friendly grenade will no longer cause reflective damage
- Reflective damage from grenades is more consistent
- CS gas now affects all other players in LMS game mode
- Sensors and remote charge positions are now synced up between players
- New visuals for capture zones
View This Update On Steam! |
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