Difference between revisions of "HideOnStart"

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(Wrote about the HideOnStart script rather than whatever was being talked about before, the previous article was completely incorrect.)
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== As Intruders ==
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== Script ==
If a player wishes, he can hide/camp at the intruder spawn; however, unless the map is small, this practice is highly discouraged, as it prolongs gameplay to an annoying level, and rarely succeeds. Doing this repetitively may result in consequences (i.e. hiding in an elevator shaft for many minutes, etc.)
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Hide on start is a script included in the Intruder MM that hides a game object upon the game starting, this can allow for special items to be activated by an activator.
 
 
 
 
== As Guards ==
 
A guard may want to hide at the beginning of a match, primarily to guard a briefcase, capture point, or other places of interest. This is a common tactic, used by many.
 
 
 
 
[[Category: IntruderMM]]
 
[[Category: IntruderMM]]

Revision as of 20:07, 6 March 2018

Script

Hide on start is a script included in the Intruder MM that hides a game object upon the game starting, this can allow for special items to be activated by an activator.